LINGUO-CREATIVE MECHANISMS OF TEXT GENERATION: PILOT RESOURCE OF GAME ON WORDS
Abstract:
The article is dedicated to the play on words pilot resources usability for verbal creativity diagnostics and training in preschool and school stages in child’s personality development. The play on words is treated as a conscious break in associative stereotypes of the verbal signs use which leads to word-formation and text production. This ability develops in human (child’s) mind gradually; moreover it is usually based on one’s unique dominants. The adults consider any child’s speech innovations in the subjective way. But we suppose that it is the basis of verbal creativity trainings because of the correlation between child’s speech heuristics and purposeful play on words. The big difference between them is in the non-reflected vs. reflected speech paradox of human mind. The hypothesis that a non-conventional (“gaming”) text is generated from a non-conventional verbal sign gets an experimental validation. The training aspect of text-generation technologies concerns the human creativity stimulation. This process allows of breaking some verbal stereotypes and managing the images of objects during the child’s reflection about verbal sign’s shape. These approaches may be helpful for different types of play on words discourse description.